non credo, di fatto questo gioco più del 4K mi ricorda un gioco in directx9 svilluppato male ed "arrangiato" peggio.. stendiamo un velo pietoso e speriamo nelle patch và..
graficamente non mi piace per nulla, BF4 è di un altro pianeta
avete visto? si sono messi una mano sul cuore..
con il nuovo aggiornamento ufficiale infatti l'assurdo limite minimo richiesto di 6GB è stato ridotto a 4.
Meglio tardi che mai..
Cod Ghost Update Change Log New Features
-#CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.
Performance
- Nvidia SLI performance improvements.
- AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM.
- CPU performance optimization for PC’s with less than 4 cores.
- Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen.
- 4k display option added.
Stability
- Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
- Fixed a crash which occurred when renaming a loadout as the match was starting.
- Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
- Fixed an MP Siege rare crash on load.
- Numerous other MP in-game stability fixes.
Key Changes
- Further spawn logic improvements.
- Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
- Increased XP rewards slightly for Operations and early tier weapon challenges.
- Added leaderboard for Search and Destroy game mode.
- Numerous map exploit fixes in MP and Extinction.
- Numerous Anti-Cheat fixes.
- Fixed collision bugs on multiple maps.
- Infected now has its maximum players increased to 18 players.
- Care package stacking exploit fix.
- Increased Search and Destroy XP to give 10x XP instead of 5x XP.
- Search and Destroy, now has its own online playlist.
Additional Fixes
- Fixed a very rare bug where player couldn’t get their first squad member.
- Fulllscreen, Alt+Tab and Minimizing bug fixes.
- Improved character models rendering, when viewing players with the Gryphon.
- Accuracy fix for Steam cloud-storage space check.
- Spectator movement improvements.
- Further support for the COD App.
- Clan tags no longer missing a bracket when viewed in-game.
- Dedicated server bug fixes.
- Moving the game over to a second monitor is now saved.
- Fix for seeing empty player name when joining a game in progress.
- Reduced upwards velocity when performing a melee charge.
- ADS while moving in a remote turret is now allowed.
- Dog no longer twitch when player is too close.
- Blur effect from being underwater persisted in killcam when player was killed with trinity rocket.
- Ping for bots now returns a more accurate 0ms.
- Fixing mouse scroll not working on the final scoreboard.
- Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
- Preferred weapon stat in the player stats lobby page, is now accurate.
- Vehicle explosions sometimes did not appear in killcams; fixed.
- Fixed a bug in the Single player space mission; minimum specification PC’s sometimes failed the start of the mission due to being thrown into space at high velocity.
- Fixed a rare issue with corpses flickering after prolonged play.
- Disable the create clan button when the service is unavailable.
- Added error popup to the Call of Duty Account button when the service is down.
- Added an error message on the Clan section of the Friends List when the service is down.
- When losing internet connection, then attempting to modify a loadout’s perks, the game now returns you to the main menu.
- Updated video graphics option to query for TXAA support.
- Balanced the Focus Perk’s view-kick scale.
- Fixed bug where clan tag colors were not showing up on Clan Details page.
- Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
- Adding patch & background reward for Call of Duty Account Registration.
- In Extinction, fixed a rare issue where the alien wouldn’t retreat.
- On exit from the graphics options, the “Apply Settings” prompt was appearing when nothing had been changed; fixed.
- Fixed an issue in Extinction when the hive chopper wouldn’t show up if an attack chopper was bought during a very specific window of time.
- Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
- Fix for a few last stand revive weapon bugs in Extinction.
- Added new MP spawn music.
- Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
- Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
- Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
- Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards.
- We now show dog tags to spectators in Search and Rescue.
- Ensured the ratchet sound only plays when first entering the summary after a game.
- Replace generic unlock icon (head/helmet/uniform) with text description of item.
- Fixed a bug with shooting down a heli sniper with a gryphon.
- Riot shield assists challenge balancing.
- Fixed bug where if you moved the mouse over the member list you couldn’t go left with a gamepad.
- Fixed operation completion bonus to account for multi-tier operations rolling over.
-I mproved UI messages to explain rewards.
- Added a “Track Operation” button helper text in the operation selection menu.
- Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
- Fix for mismatched player cards in extinction mode.
- Added thermal hybrid scope hint in extinction HUD.
- Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn’t fill up in Squad Assault.
- Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.
Dal materiale che c'è in giro, non c'è molto di più rispetto a COD6, apparte qualche effetto di illuminazione-flare a casaccio con il sole da una parte e i raggi da un altra direzione, e qualche rotolamento di materiali vari. Il risultato è un gioco che va anche peggio!
Con BF4 gioco a 1366*768 a 70FPS circa (circa una 20 in meno di BF3), ma su certe mappe(MP) c'è il temporale e le onde che t'affondano il canotto!
a proposito di Cod.. l'avete già visto questo trailer??
da quanto ne sò su Xbox esce domani 3 aprile.. vi risulta?
non si sono "persi" un attimino per strada? cos'è questo? Crysis o Call of Duty? non mi piace la variante con mostri fantascientifici, se un gioco di guerra dev'essere io preferisco la versione "classica".
Voi cosa ne pensate in merito?